// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/Style/SlateDemoWidgetStyle.h"




FSlateDemoStyle::FSlateDemoStyle()
{
}

FSlateDemoStyle::~FSlateDemoStyle()
{
}

const FName FSlateDemoStyle::TypeName(TEXT("FSlateDemoStyle"));

const FSlateDemoStyle& FSlateDemoStyle::GetDefault()
{
	static FSlateDemoStyle Default;
	return Default;
}

void FSlateDemoStyle::GetResources(TArray<const FSlateBrush*>& OutBrushes) const
{
	// Add any brush resources here so that Slate can correctly atlas and reference them
}

